Snap AR Lens:
FunHouse
Zulubot & Snap
OBJECTIVE
Snap is hosting a virtual marketing event that is funhouse themed and wants to showcase Snapchat’s unique AR capabilities. Snap wants to be able to have the attendees interact with the Lens during the event via a riddle and scavenger hunt. Attendees will be given riddles during the event and will need to solve them with the AR experience and find one or all of the 3 key messages in order to win a prize.
DESIGN STRATEGY
By utilizing an existing branding and design system created for the event, the overall look and feel of the AR Lens matches with the virtual event, from colour, decor, and messaging.
IDEA
When user has launched the Lens via World Camera, they are presented with 2 choices to enter the Funhouse. Depending on which choice they choose, they will either be in the experience upsidedown or upright position.
Users can move their camera around to view the different parts of the room, and different objects can be tapped to see them animate.
They are given 3 different riddles through the virtual event by the host, and they have to find the items within the Lens. Once they’ve found the object and taps on it, a balloon with the Snap logo will fall and explode to a message relating to “tricks on AR marketing”. The first few people who can successfully identify the 3 messaging to the virtual event will then win a prize.
By flipping to Selfie Camera, they can experience a funhouse mirror effect.
ROLE
As the concept lead, I prepared different concept ideas to present to Snap including visual design, user experience and interaction design. Working closely with the branding, development, and graphic team, each idea is vetted to ensure it can be developed within the timeframe. I also help with quality insurance from testing to documenting bugs in priority sequence.
TRY THE AR LENS